![]() ![]() This weekend passed by in a blur, laying out new rides and then spending hours placing trees and rocks, tucking fountains and statues back in miniature clearings, burying a kraken in a pond so it pops out to scare people using my custom fantasy-themed toilets, and creating the perfect castle-themed tunnel for a roller coaster to speed through. The one notable absence is a way to scale objects to a different size-something I hope is patched in later. And yes, you can upload your creations to the Workshop if you’d like, or just save them for your personal use. I thought it was cool how simple Cities: Skylines made importing player-made assets through Steam Workshop, but Planet Coaster basically includes a rudimentary asset-building tool within the realm of the game itself. It’s like the best aspects of The Sims mashed up with theme parks.Īnd the result is one of the most customizable builder games I’ve ever played. The walls, the roof, the decorations, they’re all under your control. Or make some sort of hybrid pirate-castle monstrosity that combines aspects of both. Or turn it into a castle and surround it by patrolling knights. Need a burger place that matches the Pirate aesthetic of your park? Plop the storefront down and then cover it in wood, a crow’s nest, and some netting. You know, the set dressing-benches and garbage cans to keep the guests happy, animatronic krakens and witches and alien creatures to keep them entertained. Aspects from older theme park tycoon games reappear-yes, you can still drop the price of drinks and then rake in cash by charging for the bathrooms.īut it’s the eye-candy that’s received the biggest upgrade, or “Scenery” as it’s known to industrious theme park managers. Planet Coaster plays to that instinct, to the urge to customize and tinker. ![]() Sure, you can play SimCity or Cities: Skylines as an accurate simulation of urban planning, but I think most people just find it innately satisfying to create, to build up their own personal little utopia (or dystopia) from scratch. ![]() That’s the whole point of the “Builder” genre, right? You give players a bunch of tools-be it roads and buildings or, here, paths and rides-and turn them loose. The even-shorter version: Despite the change in name, Planet Coaster is the true successor to the beloved RollerCoaster Tycoon. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |